As subject. Calling a method async
in Oxygene causes a crash (EXC_BAD_ACCESS exception) on OS X, e.g.:
var i := async TakesSomeTime;
The method itself is not declared as async
but I believe this should work, no ? It works on .NET and Java (Console applications used for repro testing). Have not attempted to repro for iOS or Android.
I haven’t yet identified in which build this may have started happening but have confirmed in builds 1995 and 2011. Or could it be something I’ve done/not done in the project itself ?
Project attached: CocoaAsyncCrash.7z (1.4 KB)