`async` call triggers EXC_BAD_ACCESS on Cocoa (Oxygene)

As subject. Calling a method async in Oxygene causes a crash (EXC_BAD_ACCESS exception) on OS X, e.g.:

var i := async TakesSomeTime;

The method itself is not declared as async but I believe this should work, no ? It works on .NET and Java (Console applications used for repro testing). Have not attempted to repro for iOS or Android.

I haven’t yet identified in which build this may have started happening but have confirmed in builds 1995 and 2011. Or could it be something I’ve done/not done in the project itself ? :thinking:

Project attached: CocoaAsyncCrash.7z (1.4 KB)

Thanks, logged as bugs://75549

bugs://75549 got closed with status fixed.

bugs://75521 got closed with status duplicate.

Logged as bugs://i63491.

bugs://i63491 was closed as duplicate.

Logged as bugs://i63517.

bugs://i63517 was closed as fixed.