Can't install app to device/simulator

Yeah, wouldn’t have mattered. Most Info.plist values only get set by the build when not already present, but tis one is a hard overwrite, no mater what’s there.

Odd. Fire does a check for “new file already exists”, which triggers when only the case changes, but I thought I compensate for that case. I’ll review. thanx!

:+1:t3:

Yep, that code is there, but I can confirm that it doesn’t work. I’ll need to debug tomorrow.

Fixed. This regressed in the switch from native Cocoa to RTL2, 1-2 years ago, as RTL2’s File.Move did it’s own “fail if destination file exists” check, which was bad…