A couple of features I would like to see in R.O., Water and Fire
- It would be nice to define an object in a Struct of a List or even better a Dictionary.
Example:
public class SomeStats: RemObjects.SDK.Types.ComplexType {
public Int32 StatOne { get; set; }
public Int32 StatTwo { get; set; }
public Int32 StatThree { get; set; }
public Dictionary <t, int> AllStats { get; set; } // would resolve to an Array type
}
- Would it be possible to disable structure completion when doing a hint
For example
Thanks so much!
Dana