Objective-C:
const char* fileBytes = (const char*)[fileData bytes];
is translated to:
namespace
{
public static class __Globals
{
//
//
public AnsiChar* fileBytes;
}
}
b.r.
Objective-C:
const char* fileBytes = (const char*)[fileData bytes];
is translated to:
namespace
{
public static class __Globals
{
//
//
public AnsiChar* fileBytes;
}
}
b.r.
Thanks, logged as bugs://72833
bugs://72833 got closed with status fixed.
now is translated to:
AnsiChar* fileBytes = (fileData.bytes() as AnsiChar);
shouldn’t be?:
Char fileBytes = (fileData.bytes() as Char);
b.r.
I believe C’s “char” is 8-bit, so AnsiChar is the right match?
In delphi (where I come from) there was no difference, so I assume that in C, C# too It’s just synonym (Char > AnsiChar). It’s only visual aspect then.
b.r.
In elements, as in VC#, Char is 16-bit (ie UTF-16 Unicode). AnsiChar is 8-bit.
So it should be translated to char then, not ansichar.
b.r.
No. char
in C/Obj-C is 8-bit. AnsiChar
is the right equivalent in Elements.