Hello,
I have been trying to find why my app (C++Builder, 32bits, classic compiler) depends on the DesignIde
BPL and apparently the culprit is (to begin with, maybe others?) the RemObjects_Indy
package.
I saw several messages here in the forum about this, dating back several years, and there are some $DEFINEs to setup… but they talk about 64bit apps and so on. I am not sure then if it applies to this case? I see the RemObjects_NO_DEMANDLOAD_FIX
define guarding the designide require in the package source, but the comment on RemObjects.inc
about that define says “use design ide packages only for Win32”… which is my case, so I don’t know if I should define that and it would break something.
Thanks