Heyo,
I get “Undefined Symbol” when i use code from a successfully imported and recently created .fx file by the Headerimporter (the actual .h file is 100KB, the .fx file is 117 KB so it should have worked fine I guess…)
consider this code:
`
class method Main(args: array of String): Int32;
begin
raylib.BeginDrawing(); //----call from .fx
var bla, bla2 : TRecord;
bla.DoSmthElse;
bla := bla2;
raylib.EndDrawing(); //----call from .fx
end;
`
Pls watch the zip attached, to gather all you need in order to understand whether I have done smth wrong or if it may be a linker error:
HeaderImporter stuff.zip (2.7 MB)
Happy Christmas to you all!
–Sven
PS: i updated the attached zip, it contains all you need now to reproduce and investigate
CUrrent version: Stable -> 10.0.0.2575
Windows 10 latest update 64bit